Chapter 0. Software Time [1975-2000]
Chapter 1. Doomed [July 2003]
Chapter 2. The Soul of Agenda [1968-2001]
Chapter 3. Prototypes and Python [2001-November 2002]
Chapter 4. Lego Land [November 2002-August 2003]
Chapter 5. Managing Dogs and Geeks [April-August 2003]
Chapter 6. Getting Design Done [July-November 2003]
Chapter 7. Detail View [January-May 2004]
Chapter 8. Stickies on a Whiteboard [June-October 2004]
Chapter 10. Engineers and Artists
Chapter 11. The Road to Dogfood [November 2004-November 2005]
Epilogue: A Long Bet [2005-2029 and Beyond]